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Book Devourer
( 6)
Creature — Beast
(4/5)
Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
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Boomer Scrapper
( 3)
Creature — Human Soldier
(1/1)
Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.
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Boomflinger
( 0)
Artifact — Contraption
Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results.
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Borborygmos
( 7)
Legendary Creature — Cyclops
(6/7)
Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
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Borborygmos Enraged
( 8)
Legendary Creature — Cyclops
(7/6)
Trample Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. Discard a land card: Borborygmos Enraged deals 3 damage to any target.
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Borderland Explorer
( 2)
Creature — Elf Scout
(3/1)
When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
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Boros Charm
( 2)
Instant
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
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Boros Strike-Captain
( 3)
Creature — Minotaur Soldier
(3/3)
Battalion — Whenever Boros Strike-Captain and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card.
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Borrowing the East Wind
( 2)
Sorcery
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
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Bothersome Quasit
( 3)
Creature — Demon
(3/2)
Menace Goaded creatures your opponents control can't block. Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Bottomless Pit
( 3)
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
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Bouncing Beebles
( 3)
Creature — Beeble
(2/2)
Bouncing Beebles can't be blocked as long as defending player controls an artifact.
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Bow to My Command
( 0)
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.) As you set this scheme in motion, choose an opponent. Creatures the chosen player controls can't attack you or planeswalkers you control. At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.
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Bowie Base One
( 0)
Plane — Mars
At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
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Brago, King Eternal
( 4)
Legendary Creature — Spirit Noble
(2/4)
Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
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Braids, Arisen Nightmare
( 3)
Legendary Creature — Nightmare
(3/3)
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
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Braids, Cabal Minion
( 4)
Legendary Creature — Human Minion
(2/2)
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
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Braids, Conjurer Adept
( 4)
Legendary Creature — Human Wizard
(2/2)
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
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Braids, Conjurer Adept Avatar
( 0)
Vanguard
(+0/+3)
: Each player may put a land card from their hand onto the battlefield tapped. : Each player may put a noncreature artifact card from their hand onto the battlefield. : Each player may put a creature card from their hand onto the battlefield. Activate only as a sorcery.
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Brain Freeze
( 2)
Instant
Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Brain Gorgers
( 4)
Creature — Zombie
(4/2)
When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Brain Pry
( 2)
Sorcery
Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
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Brain Weevil
( 4)
Creature — Insect
(1/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery.
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Brainbite
( 4)
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card.
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Brainstealer Dragon
( 7)
Creature — Dragon Horror
(6/6)
Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
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Brallin, Skyshark Rider
( 4)
Legendary Creature — Human Shaman
(3/3)
Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. : Target Shark gains trample until end of turn.
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Brambleweft Behemoth
( 6)
Creature — Elemental
(6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Branchblight Stalker
( 2)
Creature — Phyrexian Elf Scout
(3/1)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
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Branded Brawlers
( 1)
Creature — Human Soldier
(2/2)
Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land.
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Branded Howler
( 0)
Creature — Werewolf
(4/4)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
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Brawler's Plate
( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Brazen Cannonade
( 4)
Enchantment
Whenever an attacking creature you control dies, Brazen Cannonade deals 2 damage to each opponent. Raid — At the beginning of your postcombat main phase, if you attacked this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
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Breach the Multiverse
( 7)
Sorcery
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
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Break Down
( 3)
Instant
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
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Break Expectations
( 1)
Sorcery
Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.
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Breaking of the Fellowship
( 2)
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
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Breaking Point
( 3)
Sorcery
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
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Breath of Darigaaz
( 2)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
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Breath of Fury
( 4)
Enchantment — Aura
Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
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Breathstealer's Crypt
( 4)
Enchantment
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
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Bred for the Hunt
( 3)
Enchantment
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
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Breeches, Brazen Plunderer
( 4)
Legendary Creature — Goblin Pirate
(3/3)
Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.)
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Breeches, Eager Pillager
( 3)
Legendary Creature — Goblin Pirate
(3/3)
First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn.
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Breena, the Demagogue
( 3)
Legendary Creature — Bird Warlock
(1/3)
Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
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Breya, Etherium Shaper
( 4)
Legendary Artifact Creature — Human
(4/4)
When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. , Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
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Breya's Apprentice
( 3)
Artifact Creature — Human Artificer
(2/3)
When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. , Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn.
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Briar Hydra
( 6)
Creature — Plant Hydra
(6/6)
Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
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Bribery
( 5)
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
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Brigid, Hero of Kinsbaile
( 4)
Legendary Creature — Kithkin Archer
(2/3)
First strike : Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
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Bring Down
( 4)
Sorcery
Assist (Another player can pay up to of this spell's cost.) Destroy target creature with power 4 or greater.
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Bringer of the Last Gift
( 8)
Creature — Vampire Demon
(6/6)
Flying When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
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Brion Stoutarm
( 4)
Legendary Creature — Giant Warrior
(4/4)
Lifelink , , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
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Broken Ambitions
( 1)
Instant
Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Brokers Confluence
( 5)
Instant
Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
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Brontotherium
( 6)
Creature — Beast
(5/3)
Trample Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
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Bronze Bombshell
( 4)
Artifact Creature — Construct
(4/1)
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.
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Bronze Guardian
( 5)
Artifact Creature — Golem
(*/5)
Double strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other artifacts you control have ward . Bronze Guardian's power is equal to the number of artifacts you control.
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Bronze Tablet
( 6)
Artifact
Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. , : Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
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Bronzebeak Foragers
( 4)
Creature — Dinosaur
(3/4)
When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. : Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.
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Brood Sliver
( 5)
Creature — Sliver
(3/3)
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
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Broodbirth Viper
( 5)
Creature — Snake
(3/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.
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Brooding Saurian
( 4)
Creature — Lizard
(4/4)
At the beginning of each end step, each player gains control of all nontoken permanents they own.
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Browbeat
( 3)
Sorcery
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
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Brutal Cathar
( 3)
Creature — Human Soldier Werewolf
(2/2)
When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Brutal Hordechief
( 4)
Creature — Orc Warrior
(3/3)
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. : Creatures your opponents control block this turn if able, and you choose how those creatures block.
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Bruvac the Grandiloquent
( 3)
Legendary Creature — Human Advisor
(1/4)
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
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Bubbling Beebles
( 5)
Creature — Beeble
(3/3)
Bubbling Beebles can't be blocked as long as defending player controls an enchantment.
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Bubbling Muck
( 1)
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .
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Bucknard's Everfull Purse
( 2)
Artifact
, : Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.
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Builder's Bane
( 1)
Sorcery
Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
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Bull Hippo
( 4)
Creature — Hippo
(3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Bulwark
( 5)
Enchantment
At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
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Burakos, Party Leader
( 4)
Legendary Creature — Orc
(2/4)
Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard. Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. Choose a Background (You can have a Background as a second commander.)
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Burden of Greed
( 4)
Instant
Target player loses 1 life for each tapped artifact they control.
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Bureaucracy
( 5)
Enchantment
Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
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Burgeoning
( 1)
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
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Burly Breaker
( 5)
Creature — Human Werewolf
(6/5)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Burning Cinder Fury of Crimson Chaos Fire
( 4)
Enchantment
Whenever any player taps a permanent, that player choose one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.
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Burning Earth
( 4)
Enchantment
Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.
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Burning Inquiry
( 1)
Sorcery
Each player draws three cards, then discards three cards at random.
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Burning-Tree Shaman
( 3)
Creature — Centaur Shaman
(3/4)
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
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Burrowing
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
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Bursting Beebles
( 3)
Creature — Beeble
(2/2)
Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
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Butcher Orgg
( 7)
Creature — Orgg
(6/6)
You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.
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Buzzing Whack-a-Doodle
( 4)
Artifact
As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz. • Whack — : Target player loses 2 life. • Doodle — : You gain 3 life. • Buzz — , : Draw a card.
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By Invitation Only
( 5)
Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures.
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C.A.M.P.
( 3)
Artifact — Fortification
Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify (: Attach to target land you control. Fortify only as a sorcery.)
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Cabal Archon
( 3)
Creature — Human Cleric
(2/2)
, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
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Cabal Conditioning
( 7)
Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
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Cabal Shrine
( 3)
Enchantment
Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
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Cabal Slaver
( 3)
Creature — Human Cleric
(2/1)
Whenever a Goblin deals combat damage to a player, that player discards a card.
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Cabal Therapist
( 1)
Creature — Horror
(1/1)
Menace At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
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Cabal Therapy
( 1)
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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